The `peer::Client` translates `Request`s into `ClientRequest`s, which
it sends to a background task. If the send is `Ok(())`, it will assume
that it is safe to unconditionally poll the `Receiver` tied to the
`Sender` used to create the `ClientRequest`.
We enforce this invariant via the type system, by converting
`ClientRequest`s to `InProgressClientRequest`s when they are received by
the background task. These conversions are implemented by
`ClientRequestReceiver`.
Changes:
* Revert `ClientRequest` so it uses a `oneshot::Sender`
* Add `InProgressClientRequest`, which is the same as `ClientRequest`,
but has a `MustUseOneshotSender`
* `impl From<ClientRequest> for InProgressClientRequest`
* Add a new `ClientRequestReceiver` type that wraps a
`mpsc::Receiver<ClientRequest>`
* `impl Stream<InProgressClientRequest> for ClientRequestReceiver`,
converting the successful result of `inner.poll_next_unpin` into an
`InProgressClientRequest`
* Replace `client_rx: mpsc::Receiver<ClientRequest>` in `Connection`
with the new `ClientRequestReceiver` type
* `impl From<mpsc::Receiver<ClientRequest>> for ClientRequestReceiver`
This fix also changes heartbeat behaviour in the following ways:
* if the queue is full, the connection is closed. Previously, the sender
would wait until the queue had emptied
* if the queue flush fails, Zebra panics, because it can't send an error
on the ClientRequest sender, so the invariant is broken
Add a MustUseOneshotSender, which panics if its inner sender is unused.
Callers must call `send()` on the MustUseOneshotSender, or ensure that
the sender is canceled.
Replaces an unreliable panic in `Client::call()` with a reliable panic
when a must-use sender is dropped.
This fixes a bug introduced when we added heartbeat support. Recall that we
handle the Bitcoin connection state machine on a per-peer basis. Each
connection has a task created from the `Connection` struct, and a `Client:
tower::Service` "frontend" that passes requests to it via a channel. In the
`Connection` event loop, the connection checks whether the request channel has
been closed, indicating no further requests from the `Client`, in which case it
shuts itself down and cleans up resources. This occurs when all of the senders
have been dropped.
However, this behavior broke when we introduced heartbeat support, because we
spawned an additional task to send heartbeat messages along the request
channel. This meant that instead of having a single sender, dropped by the
`Client`, we have two senders, the `Client` and the "shadow client" task that
generates heartbeat messages. This means that when the `Client` is dropped, we
still have a live sender and the connection is not closed. To fix this, the
`Client` now uses a `oneshot` to shut down its corresponding heartbeat task.
This closes all senders.
This means that all sub-modules of `peer` can import everything they need from
the `peer` module itself, without having to be aware of the internal structure
of their sibling modules.
Failure uses a distinct Fail trait rather than the standard library's
Error trait, which causes a lot of interoperability problems with tower
and other Error-using crates. Since failure was created, the standard
library's Error trait was improved, and its conveniences are now
available without the custom Fail trait using `thiserror` (for easy
error derives) and `anyhow` (for a better boxed Error).
* Don't expose submodules of zebra_network::peer.
* PeerSet, PeerDiscover stubs.
Co-authored-by: Deirdre Connolly <deirdre@zfnd.org>
* Initial work on PeerSet.
This is adapted from the MIT-licensed tower-balance implementation.
* Use PeerSet in the connect stub.
Add a tower-based peer implementation.
Tower provides middleware for request-response oriented protocols, while Bitcoin/Zcash just send messages which could be interpreted either as requests or responses, depending on context. To bridge this mismatch we define our own internal request/response protocol, and implement a per-peer event loop that scans incoming messages and interprets them either as requests from the remote peer to our node, or as responses to requests we made previously. This is performed by the `PeerService` task, and a corresponding `PeerClient: tower::Service` can send it requests. These tasks are themselves created by a `PeerConnector: tower::Service` which dials a remote peer and performs a handshake.