This provides useful and not too noisy output at INFO level. We do an
info-level message on every block commit instead of trying to do one
message every N blocks, because this is useful both for initial block
sync as well as continuous state updates on new blocks.
We should error if we notice that we're attempting to download the same
blocks multiple times, because that indicates that peers reported bad
information to us, or we got confused trying to interpret their
responses.
Using the cancel_handles, we can deduplicate requests. This is
important to do, because otherwise when we insert the second cancel
handle, we'd drop the first one, cancelling an existing task for no
reason.
The hedge middleware implements hedged requests, as described in _The
Tail At Scale_. The idea is that we auto-tune our retry logic according
to the actual network conditions, pre-emptively retrying requests that
exceed some latency percentile. This would hopefully solve the problem
where our timeouts are too long on mainnet and too slow on testnet.
Try to use the better cancellation logic to revert to previous sync
algorithm. As designed, the sync algorithm is supposed to proceed by
downloading state prospectively and handle errors by flushing the
pipeline and starting over. This hasn't worked well, because we didn't
previously cancel tasks properly. Now that we can, try to use something
in the spirit of the original sync algorithm.
This makes two changes relative to the existing download code:
1. It uses a oneshot to attempt to cancel the download task after it
has started;
2. It encapsulates the download creation and cancellation logic into a
Downloads struct.