- Add an `ExitClient` transition, used when the internal client channel
is closed or dropped, and there are no more pending requests
- Ignore pending requests after an `ExitClient` transition
- Reject pending requests when the peer has caused an error
(the `Exit` and `ExitRequest` transitions)
- Remove `PeerError::ConnectionDropped`, because it is now handled by
`ExitClient`. (Which is an internal error, not a peer error.)
Design:
- Add a `PeerAddrState` to each `MetaAddr`
- Use a single peer set for all peers, regardless of state
- Implement time-based liveness as an `AddressBook` method, rather than
a `PeerAddrState` variant
- Delete `AddressBook.by_state`
Implementation:
- Simplify `AddressBook` changes using `update` and `take` modifier
methods
- Simplify the `AddressBook` iterator implementation, replacing it with
methods that are more obviously correct
- Consistently collect peer set metrics
Documentation:
- Expand and update the peer set documentation
We can optimise later, but for now we want simple code that is more
obviously correct.
We can't rule out the connection state changing between the state checks
and any eventual failures, particularly in the presence of async code.
So we turn this panic into a warning.
zebra-network's Connection expects that `fail_with` is only called once
per connection, but the overload handling code continues to process the
current request after an overload error, potentially leading to further
failures.
Closes#1599
The `peer::Client` translates `Request`s into `ClientRequest`s, which
it sends to a background task. If the send is `Ok(())`, it will assume
that it is safe to unconditionally poll the `Receiver` tied to the
`Sender` used to create the `ClientRequest`.
We enforce this invariant via the type system, by converting
`ClientRequest`s to `InProgressClientRequest`s when they are received by
the background task. These conversions are implemented by
`ClientRequestReceiver`.
Changes:
* Revert `ClientRequest` so it uses a `oneshot::Sender`
* Add `InProgressClientRequest`, which is the same as `ClientRequest`,
but has a `MustUseOneshotSender`
* `impl From<ClientRequest> for InProgressClientRequest`
* Add a new `ClientRequestReceiver` type that wraps a
`mpsc::Receiver<ClientRequest>`
* `impl Stream<InProgressClientRequest> for ClientRequestReceiver`,
converting the successful result of `inner.poll_next_unpin` into an
`InProgressClientRequest`
* Replace `client_rx: mpsc::Receiver<ClientRequest>` in `Connection`
with the new `ClientRequestReceiver` type
* `impl From<mpsc::Receiver<ClientRequest>> for ClientRequestReceiver`
This fix also changes heartbeat behaviour in the following ways:
* if the queue is full, the connection is closed. Previously, the sender
would wait until the queue had emptied
* if the queue flush fails, Zebra panics, because it can't send an error
on the ClientRequest sender, so the invariant is broken
Add a MustUseOneshotSender, which panics if its inner sender is unused.
Callers must call `send()` on the MustUseOneshotSender, or ensure that
the sender is canceled.
Replaces an unreliable panic in `Client::call()` with a reliable panic
when a must-use sender is dropped.
Previously, tx would be dropped before send if:
- the success case would have used tx to wait for further messages,
- but the response was actually an error.
Instead, send the error on `tx` and call `fail_with()` using the same
error.
To support this change, allow `fail_with()` to take a `PeerError` or a
`SharedPeerError`.