//! Peer handling. /// Handles outbound requests from our node to the network. mod client; /// The per-peer connection state machine. mod connection; /// Wrapper around handshake logic that also opens a TCP connection. mod connector; /// Peer-related errors. mod error; /// Performs peer handshakes. mod handshake; use client::ClientRequest; use error::ErrorSlot; pub use client::Client; pub use connection::Connection; pub use connector::Connector; pub use error::{HandshakeError, PeerError, SharedPeerError}; pub use handshake::Handshake;