48 KiB
State Updates
- Feature Name: state_updates
- Start Date: 2020-08-14
- Design PR: https://github.com/ZcashFoundation/zebra/pull/902
- Zebra Issue: https://github.com/ZcashFoundation/zebra/issues/1049
Summary
Zebra manages chain state in the zebra-state crate, which allows state
queries via asynchronous RPC (in the form of a Tower service). The state
system is responsible for contextual verification in the sense of RFC2,
checking that new blocks are consistent with the existing chain state before
committing them. This RFC describes how the state is represented internally,
and how state updates are performed.
Motivation
We need to be able to access and modify the chain state, and we want to have a description of how this happens and what guarantees are provided by the state service.
Definitions
-
state data: Any data the state service uses to represent chain state.
-
structural/semantic/contextual verification: as defined in RFC2.
-
block chain: A sequence of valid blocks linked by inclusion of the previous block hash in the subsequent block. Chains are rooted at the genesis block and extend to a tip.
-
chain state: The state of the ledger after application of a particular sequence of blocks (state transitions).
-
block work: The approximate amount of work required for a miner to generate a block hash that passes the difficulty filter. The number of block header attempts and the mining time are proportional to the work value. Numerically higher work values represent longer processing times.
-
cumulative work: The sum of the block work of all blocks in a chain, from genesis to the chain tip.
-
best chain: The chain with the greatest cumulative work. This chain represents the consensus state of the Zcash network and transactions.
-
side chain: A chain which is not contained in the best chain. Side chains are pruned at the reorg limit, when they are no longer connected to the finalized state.
-
chain reorganization: Occurs when a new best chain is found and the previous best chain becomes a side chain.
-
reorg limit: The longest reorganization accepted by
zcashd, 100 blocks. -
orphaned block: A block which is no longer included in the best chain.
-
non-finalized state: State data corresponding to blocks above the reorg limit. This data can change in the event of a chain reorg.
-
finalized state: State data corresponding to blocks below the reorg limit. This data cannot change in the event of a chain reorg.
-
non-finalized tips: The highest blocks in each non-finalized chain. These tips might be at different heights.
-
finalized tip: The highest block in the finalized state. The tip of the best chain is usually 100 blocks (the reorg limit) above the finalized tip. But it can be lower during the initial sync, and after a chain reorganization, if the new best chain is at a lower height.
-
relevant chain: The relevant chain for a block starts at the previous block, and extends back to genesis.
-
relevant tip: The tip of the relevant chain.
Guide-level explanation
The zebra-state crate provides an implementation of the chain state storage
logic in a Zcash consensus node. Its main responsibility is to store chain
state, validating new blocks against the existing chain state in the process,
and to allow later querying of said chain state. zebra-state provides this
interface via a tower::Service based on the actor model with a
request/response interface for passing messages back and forth between the
state service and the rest of the application.
The main entry point for the zebra-state crate is the init function. This
function takes a zebra_state::Config and constructs a new state service,
which it returns wrapped by a tower::Buffer. This service is then interacted
with via the tower::Service trait.
use tower::{Service, ServiceExt};
let state = zebra_state::on_disk::init(state_config, network);
let request = zebra_state::Request::BlockLocator;
let response = state.ready_and().await?.call(request).await?;
assert!(matches!(response, zebra_state::Response::BlockLocator(_)));
Note: The tower::Service API requires that ready is always called
exactly once before each call. It is up to users of the zebra state service
to uphold this contract.
The tower::Buffer wrapper is Cloneable, allowing shared access to a common state service. This allows different tasks to share access to the chain state.
The set of operations supported by zebra-state are encoded in its Request
enum. This enum has one variant for each supported operation.
pub enum Request {
CommitBlock {
block: Arc<Block>,
},
CommitFinalizedBlock {
block: Arc<Block>,
},
Depth(Hash),
Tip,
BlockLocator,
Transaction(Hash),
Block(HashOrHeight),
// .. some variants omitted
}
zebra-state breaks down its requests into two categories and provides
different guarantees for each category: requests that modify the state, and
requests that do not. Requests that update the state are guaranteed to run
sequentially and will never race against each other. Requests that read state
are done asynchronously and are guaranteed to read at least the state present
at the time the request was processed by the service, or a later state
present at the time the request future is executed. The state service avoids
race conditions between the read state and the written state by doing all
contextual verification internally.
Reference-level explanation
State Components
Zcash (as implemented by zcashd) differs from Bitcoin in its treatment of
transaction finality. If a new best chain is detected that does not extend
the previous best chain, blocks at the end of the previous best chain become
orphaned (no longer included in the best chain). Their state updates are
therefore no longer included in the best chain's chain state. The process of
rolling back orphaned blocks and applying new blocks is called a chain
reorganization. Bitcoin allows chain reorganizations of arbitrary depth,
while zcashd limits chain reorganizations to 100 blocks. (In zcashd, the
new best chain must be a side-chain that forked within 100 blocks of the tip
of the current best chain.)
This difference means that in Bitcoin, chain state only has probabilistic finality, while in Zcash, chain state is final once it is beyond the reorg limit. To simplify our implementation, we split the representation of the state data at the finality boundary provided by the reorg limit.
State data from blocks above the reorg limit (non-finalized state) is
stored in-memory and handles multiple chains. State data from blocks below
the reorg limit (finalized state) is stored persistently using rocksdb and
only tracks a single chain. This allows a simplification of our state
handling, because only finalized data is persistent and the logic for
finalized data handles less invariants.
One downside of this design is that restarting the node loses the last 100 blocks, but node restarts are relatively infrequent and a short re-sync is cheap relative to the cost of additional implementation complexity.
Another downside of this design is that we do not achieve exactly the same
behavior as zcashd in the event of a 51% attack: zcashd limits each chain
reorganization to 100 blocks, but permits multiple reorgs, while Zebra limits
all chain reorgs to 100 blocks. In the event of a successful 51% attack on
Zcash, this could be resolved by wiping the rocksdb state and re-syncing the new
chain, but in this scenario there are worse problems.
Service Interface
The state is accessed asynchronously through a Tower service interface. Determining what guarantees the state service can and should provide to the rest of the application requires considering two sets of behaviors:
- behaviors related to the state's external API (a
Bufferedtower::Service); - behaviors related to the state's internal implementation (using
rocksdb).
Making this distinction helps us to ensure we don't accidentally leak
"internal" behaviors into "external" behaviors, which would violate
encapsulation and make it more difficult to replace rocksdb.
In the first category, our state is presented to the rest of the application
as a Buffered tower::Service. The Buffer wrapper allows shared access
to a service using an actor model, moving the service to be shared into a
worker task and passing messages to it over an multi-producer single-consumer
(mpsc) channel. The worker task receives messages and makes Service::calls.
The Service::call method returns a Future, and the service is allowed to
decide how much work it wants to do synchronously (in call) and how much
work it wants to do asynchronously (in the Future it returns).
This means that our external API ensures that the state service sees a linearized sequence of state requests, although the exact ordering is unpredictable when there are multiple senders making requests.
Because the state service has exclusive access to the rocksdb database, and the
state service sees a linearized sequence of state requests, we have an easy
way to opt in to asynchronous database access. We can perform rocksdb operations
synchronously in the Service::call, waiting for them to complete, and be
sure that all future requests will see the resulting rocksdb state. Or, we can
perform rocksdb operations asynchronously in the future returned by
Service::call.
If we perform all writes synchronously and allow reads to be either synchronous or asynchronous, we ensure that writes cannot race each other. Asynchronous reads are guaranteed to read at least the state present at the time the request was processed, or a later state.
Summary
-
rocksdb reads may be done synchronously (in
call) or asynchronously (in theFuture), depending on the context; -
rocksdb writes must be done synchronously (in
call)
In-memory data structures
At a high level, the in-memory data structures store a collection of chains, each rooted at the highest finalized block. Each chain consists of a map from heights to blocks. Chains are stored using an ordered map from cumulative work to chains, so that the map ordering is the ordering of worst to best chains.
The Chain type
The Chain type represents a chain of blocks. Each block represents an
incremental state update, and the Chain type caches the cumulative state
update from its root to its tip.
The Chain type is used to represent the non-finalized portion of a complete
chain of blocks rooted at the genesis block. The parent block of the root of
a Chain is the tip of the finalized portion of the chain. As an exception, the finalized
portion of the chain is initially empty, until the genesis block has been finalized.
The Chain type supports several operations to manipulate chains, push,
pop_root, and fork. push is the most fundamental operation and handles
contextual validation of chains as they are extended. pop_root is provided
for finalization, and is how we move blocks from the non-finalized portion of
the state to the finalized portion. fork on the other hand handles creating
new chains for push when new blocks arrive whose parent isn't a tip of an
existing chain.
Note: The Chain type's API is only designed to handle non-finalized
data. The genesis block and all pre canopy blocks are always considered to
be finalized blocks and should not be handled via the Chain type through
CommitBlock. They should instead be committed directly to the finalized
state with CommitFinalizedBlock. This is particularly important with the
genesis block since the Chain will panic if used while the finalized state
is completely empty.
The Chain type is defined by the following struct and API:
#[derive(Debug, Default, Clone)]
struct Chain {
blocks: BTreeMap<block::Height, Arc<Block>>,
height_by_hash: HashMap<block::Hash, block::Height>,
tx_by_hash: HashMap<transaction::Hash, (block::Height, usize)>,
created_utxos: HashSet<transparent::OutPoint>,
spent_utxos: HashSet<transparent::OutPoint>,
sprout_anchors: HashSet<sprout::tree::Root>,
sapling_anchors: HashSet<sapling::tree::Root>,
sprout_nullifiers: HashSet<sprout::Nullifier>,
sapling_nullifiers: HashSet<sapling::Nullifier>,
orchard_nullifiers: HashSet<orchard::Nullifier>,
partial_cumulative_work: PartialCumulativeWork,
}
pub fn push(&mut self, block: Arc<Block>)
Push a block into a chain as the new tip
-
Update cumulative data members
- Add the block's hash to
height_by_hash - Add work to
self.partial_cumulative_work - For each
transactioninblock- Add key:
transaction.hashand value:(height, tx_index)totx_by_hash - Add created utxos to
self.created_utxos - Add spent utxos to
self.spent_utxos - Add nullifiers to the appropriate
self.<version>_nullifiers
- Add key:
- Add the block's hash to
-
Add block to
self.blocks
pub fn pop_root(&mut self) -> Arc<Block>
Remove the lowest height block of the non-finalized portion of a chain.
-
Remove the lowest height block from
self.blocks -
Update cumulative data members
- Remove the block's hash from
self.height_by_hash - Subtract work from
self.partial_cumulative_work - For each
transactioninblock- Remove
transaction.hashfromtx_by_hash - Remove created utxos from
self.created_utxos - Remove spent utxos from
self.spent_utxos - Remove the nullifiers from the appropriate
self.<version>_nullifiers
- Remove
- Remove the block's hash from
-
Return the block
pub fn fork(&self, new_tip: block::Hash) -> Option<Self>
Fork a chain at the block with the given hash, if it is part of this chain.
-
If
selfdoes not containnew_tipreturnNone -
Clone self as
forked -
While the tip of
forkedis not equal tonew_tip- call
forked.pop_tip()and discard the old tip
- call
-
Return
forked
fn pop_tip(&mut self)
Remove the highest height block of the non-finalized portion of a chain.
-
Remove the highest height
blockfromself.blocks -
Update cumulative data members
- Remove the corresponding hash from
self.height_by_hash - Subtract work from
self.partial_cumulative_work - for each
transactioninblock- remove
transaction.hashfromtx_by_hash - Remove created utxos from
self.created_utxos - Remove spent utxos from
self.spent_utxos - Remove the nullifiers from the appropriate
self.<version>_nullifiers
- remove
- Remove the corresponding hash from
Ord
The Chain type implements Ord for reorganizing chains. First chains are
compared by their partial_cumulative_work. Ties are then broken by
comparing block::Hashes of the tips of each chain. (This tie-breaker means
that all Chains in the NonFinalizedState must have at least one block.)
Note: Unlike zcashd, Zebra does not use block arrival times as a
tie-breaker for the best tip. Since Zebra downloads blocks in parallel,
download times are not guaranteed to be unique. Using the block::Hash
provides a consistent tip order. (As a side-effect, the tip order is also
consistent after a node restart, and between nodes.)
Default
The Chain type implements Default for constructing new chains whose
parent block is the tip of the finalized state. This implementation should be
handled by #[derive(Default)].
- initialise cumulative data members
- Construct an empty
self.blocks,height_by_hash,tx_by_hash,self.created_utxos,self.spent_utxos,self.<version>_anchors,self.<version>_nullifiers - Zero
self.partial_cumulative_work
- Construct an empty
Note: The ChainState can be empty after a restart, because the
non-finalized state is empty.
NonFinalizedState Type
The NonFinalizedState type represents the set of all non-finalized state.
It consists of a set of non-finalized but verified chains and a set of
unverified blocks which are waiting for the full context needed to verify
them to become available.
NonFinalizedState is defined by the following structure and API:
/// The state of the chains in memory, including queued blocks.
#[derive(Debug, Default)]
pub struct NonFinalizedState {
/// Verified, non-finalized chains.
chain_set: BTreeSet<Chain>,
/// Blocks awaiting their parent blocks for contextual verification.
contextual_queue: QueuedBlocks,
}
pub fn finalize(&mut self) -> Arc<Block>
Finalize the lowest height block in the non-finalized portion of the best chain and updates all side chains to match.
-
Extract the best chain from
self.chain_setintobest_chain -
Extract the rest of the chains into a
side_chainstemporary variable, so they can be mutated -
Remove the lowest height block from the best chain with
let finalized_block = best_chain.pop_root(); -
Add
best_chainback toself.chain_setifbest_chainis not empty -
For each remaining
chaininside_chains- remove the lowest height block from
chain - If that block is equal to
finalized_blockandchainis not empty addchainback toself.chain_set - Else, drop
chain
- remove the lowest height block from
-
Return
finalized_block
fn commit_block(&mut self, block: Arc<Block>)
Commit block to the non-finalized state.
-
If the block is a pre-Canopy block, or the canopy activation block, panic.
-
If any chains tip hash equal
block.header.previous_block_hashremove that chain fromself.chain_set -
Else Find the first chain that contains
block.parentand fork it withblock.parentas the new tiplet fork = self.chain_set.iter().find_map(|chain| chain.fork(block.parent));
-
Else panic, this should be unreachable because
commit_blockis only called whenblockis ready to be committed. -
Push
blockintoparent_chain -
Insert
parent_chainintoself.chain_set
pub(super) fn commit_new_chain(&mut self, block: Arc<Block>)
Construct a new chain starting with block.
-
Construct a new empty chain
-
pushblockinto that new chain -
Insert the new chain into
self.chain_set
The QueuedBlocks type
The queued blocks type represents the non-finalized blocks that were committed before their parent blocks were. It is responsible for tracking which blocks are queued by their parent so they can be committed immediately after the parent is committed. It also tracks blocks by their height so they can be discarded if they ever end up below the reorg limit.
NonFinalizedState is defined by the following structure and API:
/// A queue of blocks, awaiting the arrival of parent blocks.
#[derive(Debug, Default)]
struct QueuedBlocks {
/// Blocks awaiting their parent blocks for contextual verification.
blocks: HashMap<block::Hash, QueuedBlock>,
/// Hashes from `queued_blocks`, indexed by parent hash.
by_parent: HashMap<block::Hash, Vec<block::Hash>>,
/// Hashes from `queued_blocks`, indexed by block height.
by_height: BTreeMap<block::Height, Vec<block::Hash>>,
}
pub fn queue(&mut self, new: QueuedBlock)
Add a block to the queue of blocks waiting for their requisite context to become available.
-
extract the
parent_hash,new_hash, andnew_heightfromnew.block -
Add
newtoself.blocksusingnew_hashas the key -
Add
new_hashto the set of hashes inself.by_parent.entry(parent_hash).or_default() -
Add
new_hashto the set of hashes inself.by_height.entry(new_height).or_default()
pub fn dequeue_children(&mut self, parent: block::Hash) -> Vec<QueuedBlock>
Dequeue the set of blocks waiting on parent.
-
Remove the set of hashes waiting on
parentfromself.by_parent -
Remove and collect each block in that set of hashes from
self.blocksasqueued_children -
For each
blockinqueued_childrenremove the associatedblock.hashfromself.by_height -
Return
queued_children
pub fn prune_by_height(&mut self, finalized_height: block::Height)
Prune all queued blocks whose height are less than or equal to
finalized_height.
-
Split the
by_heightlist at the finalized height, removing all heights that are belowfinalized_height -
for each hash in the removed values of
by_height- remove the corresponding block from
self.blocks - remove the block's hash from the list of blocks waiting on
block.header.previous_block_hashfromself.by_parent
- remove the corresponding block from
Summary
-
Chainrepresents the non-finalized portion of a single chain -
NonFinalizedStaterepresents the non-finalized portion of all chains -
QueuedBlocksrepresents all unverified blocks that are waiting for context to be available.
The state service uses the following entry points:
-
commit_blockwhen it receives new blocks. -
finalizeto prevent chains inNonFinalizedStatefrom growing beyond the reorg limit. -
FinalizedState.queue_and_commit_finalized_blocks on the blocks returned by
finalize, to commit those finalized blocks to disk.
Committing non-finalized blocks
New non-finalized blocks are committed as follows:
pub(super) fn queue_and_commit_non_finalized_blocks(&mut self, new: Arc<Block>) -> tokio::sync::oneshot::Receiver<block::Hash>
-
If a duplicate block hash exists in a non-finalized chain, or the finalized chain, it has already been successfully verified:
- create a new oneshot channel
- immediately send
Err(DuplicateBlockHash)drop the sender - return the receiver
-
If a duplicate block hash exists in the queue:
- Find the
QueuedBlockfor that existing duplicate block - create a new channel for the new request
- replace the old sender in
queued_blockwith the new sender - send
Err(DuplicateBlockHash)through the old sender channel - continue to use the new receiver
- Find the
-
Else create a
QueuedBlockforblock:- Create a
tokio::sync::oneshotchannel - Use that channel to create a
QueuedBlockforblock - Add
blocktoself.queued_blocks - continue to use the new receiver
- Create a
-
If
block.header.previous_block_hashis not present in the finalized or non-finalized state:- Return the receiver for the block's channel
-
Else iteratively attempt to process queued blocks by their parent hash starting with
block.header.previous_block_hash -
While there are recently committed parent hashes to process
- Dequeue all blocks waiting on
parentwithlet queued_children = self.queued_blocks.dequeue_children(parent); - for each queued
block- Run contextual validation on
block- contextual validation should check that the block height is equal to the previous block height plus 1. This check will reject blocks with invalid heights.
- If the block fails contextual validation send the result to the associated channel
- Else if the block's previous hash is the finalized tip add to the
non-finalized state with
self.mem.commit_new_chain(block) - Else add the new block to an existing non-finalized chain or new fork
with
self.mem.commit_block(block); - Send
Ok(hash)over the associated channel to indicate the block was successfully committed - Add
block.hashto the set of recently committed parent hashes to process
- Run contextual validation on
- Dequeue all blocks waiting on
-
While the length of the non-finalized portion of the best chain is greater than the reorg limit
- Remove the lowest height block from the non-finalized state with
self.mem.finalize(); - Commit that block to the finalized state with
self.disk.commit_finalized_direct(finalized);
- Remove the lowest height block from the non-finalized state with
-
Prune orphaned blocks from
self.queued_blockswithself.queued_blocks.prune_by_height(finalized_height); -
Return the receiver for the block's channel
rocksdb data structures
rocksdb provides a persistent, thread-safe BTreeMap<&[u8], &[u8]>. Each map is
a distinct "tree". Keys are sorted using lex order on byte strings, so
integer values should be stored using big-endian encoding (so that the lex
order on byte strings is the numeric ordering).
We use the following rocksdb column families:
| Column Family | Keys | Values | Updates |
|---|---|---|---|
| Blocks | |||
hash_by_height |
block::Height |
block::Hash |
Never |
height_tx_count_by_hash |
block::Hash |
HeightTransactionCount |
Never |
block_header_by_height |
block::Height |
block::Header |
Never |
| Transactions | |||
tx_by_loc |
TransactionLocation |
Transaction |
Never |
hash_by_tx_loc |
TransactionLocation |
transaction::Hash |
Never |
tx_loc_by_hash |
transaction::Hash |
TransactionLocation |
Never |
| Transparent | |||
utxo_by_out_loc |
OutputLocation |
Output || AddressLocation |
Delete |
balance_by_transparent_addr |
transparent::Address |
Amount || AddressLocation |
Update |
utxo_by_transparent_addr_loc |
AddressLocation |
AtLeastOne<OutputLocation> |
Up/Del |
tx_by_transparent_addr_loc |
AddressLocation |
AtLeastOne<TransactionLocation> |
Append |
| Sprout | |||
sprout_nullifiers |
sprout::Nullifier |
() |
Never |
sprout_anchors |
sprout::tree::Root |
sprout::tree::NoteCommitmentTree |
Never |
sprout_note_commitment_tree |
block::Height |
sprout::tree::NoteCommitmentTree |
Delete |
| Sapling | |||
sapling_nullifiers |
sapling::Nullifier |
() |
Never |
sapling_anchors |
sapling::tree::Root |
() |
Never |
sapling_note_commitment_tree |
block::Height |
sapling::tree::NoteCommitmentTree |
Never |
| Orchard | |||
orchard_nullifiers |
orchard::Nullifier |
() |
Never |
orchard_anchors |
orchard::tree::Root |
() |
Never |
orchard_note_commitment_tree |
block::Height |
orchard::tree::NoteCommitmentTree |
Never |
| Chain | |||
history_tree |
block::Height |
NonEmptyHistoryTree |
Delete |
tip_chain_value_pool |
() |
ValueBalance |
Update |
Zcash structures are encoded using ZcashSerialize/ZcashDeserialize.
Other structures are encoded using IntoDisk/FromDisk.
Block and Transaction Data:
Height: 24 bits, big-endian, unsigned (allows for ~30 years worth of blocks)TransactionIndex: 16 bits, big-endian, unsigned (max ~23,000 transactions in the 2 MB block limit)TransactionCount: same asTransactionIndexTransactionLocation:Height \|\| TransactionIndexHeightTransactionCount:Height \|\| TransactionCountOutputIndex: 24 bits, big-endian, unsigned (max ~223,000 transfers in the 2 MB block limit)- transparent and shielded input indexes, and shielded output indexes: 16 bits, big-endian, unsigned (max ~49,000 transfers in the 2 MB block limit)
OutputLocation:TransactionLocation \|\| OutputIndexAddressLocation: the firstOutputLocationused by atransparent::Address. Always has the same value for each address, even if the first output is spent.Utxo:Output, derives extra fields from theOutputLocationkeyAtLeastOne<T>:[T; AtLeastOne::len()](for known-sizeT)
We use big-endian encoding for keys, to allow database index prefix searches.
Amounts:
Amount: 64 bits, little-endian, signedValueBalance:[Amount; 4]
Derived Formats:
*::NoteCommitmentTree:bincodeusingserdeNonEmptyHistoryTree:bincodeusingserde, usingzcash_history'sserdeimplementation
Implementing consensus rules using rocksdb
Each column family handles updates differently, based on its specific consensus rules:
- Never: Keys are never deleted, values are never updated. The value for each key is inserted once.
- Delete: Keys can be deleted, but values are never updated. The value for each key is inserted once.
- Code called by ReadStateService must ignore deleted keys, or use a read lock.
- TODO: should we prevent re-inserts of keys that have been deleted?
- Update: Keys are never deleted, but values can be updated.
- Code called by ReadStateService must accept old or new values, or use a read lock.
- Append: Keys are never deleted, existing values are never updated,
but sets of values can be extended with more entries.
- Code called by ReadStateService must accept truncated or extended sets, or use a read lock.
- Up/Del: Keys can be deleted, and values can be added or removed from sets.
- Code called by ReadStateService must ignore deleted keys and values, accept truncated or extended sets, and accept old or new values. Or it should use a read lock.
RocksDB read locks
The read-only ReadStateService needs to handle concurrent writes and deletes of the finalized
column families it reads. It must also handle overlaps between the cached non-finalized Chain,
and the current finalized state database.
The StateService uses RocksDB transactions for each block write. So ReadStateService queries that only access a single key or value will always see a consistent view of the database.
If a ReadStateService query only uses column families that have keys and values appended
(Never in the Updates table above), it should ignore extra appended values.
Most queries do this by default.
For more complex queries, there are several options:
Reading across multiple column families:
- Ignore deleted values using custom Rust code
- Take a database snapshot - https://docs.rs/rocksdb/latest/rocksdb/struct.DBWithThreadMode.html#method.snapshot
Reading a single column family: 3. multi_get - https://docs.rs/rocksdb/latest/rocksdb/struct.DBWithThreadMode.html#method.multi_get_cf 4. iterator - https://docs.rs/rocksdb/latest/rocksdb/struct.DBWithThreadMode.html#method.iterator_cf
RocksDB also has read transactions, but they don't seem to be exposed in the Rust crate.
Low-Level Implementation Details
RocksDB ignores duplicate puts and deletes, preserving the latest values.
If rejecting duplicate puts or deletes is consensus-critical,
check db.get_cf(cf, key)?
before putting or deleting any values in a batch.
Currently, these restrictions should be enforced by code review:
- multiple
zs_inserts are only allowed on Update column families, and delete_cfis only allowed on Delete column families.
In future, we could enforce these restrictions by:
- creating traits for Never, Delete, and Update
- doing different checks in
zs_insertdepending on the trait - wrapping
delete_cfin a trait, and only implementing that trait for types that use Delete column families.
As of June 2021, the Rust rocksdb crate ignores the delete callback,
and merge operators are unreliable (or have undocumented behaviour).
So they should not be used for consensus-critical checks.
Notes on rocksdb column families
-
The
hash_by_heightandheight_tx_count_by_hashcolumn families provide a bijection between block heights and block hashes. (Since the rocksdb state only stores finalized state, they are actually a bijection). -
Similarly, the
tx_by_hashandhash_by_txcolumn families provide a bijection between transaction locations and transaction hashes. -
The
block_header_by_heightcolumn family provides a bijection between block heights and block header data. There is no correspondingheight_by_blockcolumn family: instead, hash the block, and use the hash fromheight_tx_count_by_hash. (Since the rocksdb state only stores finalized state, they are actually a bijection). Similarly, there are no column families that go from transaction data to transaction locations: hash the transaction and usetx_by_hash. -
Block headers and transactions are stored separately in the database, so that individual transactions can be accessed efficiently. Blocks can be re-created on request using the following process:
- Look up
heightandtx_countinheight_tx_count_by_hash - Get the block header for
heightfromblock_header_by_height - Use
prefix_iteratorormulti_getto get each transaction from0..tx_countfromtx_by_location
- Look up
-
Block headers are stored by height, not by hash. This has the downside that looking up a block by hash requires an extra level of indirection. The upside is that blocks with adjacent heights are adjacent in the database, and many common access patterns, such as helping a client sync the chain or doing analysis, access blocks in (potentially sparse) height order. In addition, the fact that we commit blocks in order means we're writing only to the end of the rocksdb column family, which may help save space.
-
Similarly, transaction data is stored in chain order in
tx_by_location, and chain order within each vector intx_by_transparent_address. -
TransactionLocations are stored as a(height, index)pair referencing the height of the transaction's parent block and the transaction's index in that block. This would more traditionally be a(hash, index)pair, but because we store blocks by height, storing the height saves one level of indirection. Transaction hashes can be looked up usinghash_by_tx. -
Similarly, UTXOs are stored in
utxo_by_outpointbyOutputLocation, rather thanOutPoint.OutPoints can be looked up usingtx_by_hash, and reconstructed usinghash_by_tx. -
The
Utxotype can be constructed from theOutputdata,height: TransactionLocation.height, andis_coinbase: TransactionLocation.index == 0(coinbase transactions are always the first transaction in a block). -
balance_by_transparent_addris the sum of allutxo_by_transparent_addr_locs that are still inutxo_by_outpoint. It is cached to improve performance for addresses with large UTXO sets. It also stores theAddressLocationfor each address, which allows for efficient lookups. -
utxo_by_transparent_addr_locstores unspent transparent output locations by address. UTXO locations are appended by each block. This list includes theAddressLocation, if it has not been spent. (This duplicate data is small, and helps simplify the code.) -
When a block write deletes a UTXO from
utxo_by_outpoint, that UTXO location should be deleted fromutxo_by_transparent_addr_loc. This is an index optimisation. -
tx_by_transparent_addr_locstores transaction locations by address. This list includes transactions containing spent UTXOs. It also includes theTransactionLocationfrom theAddressLocation. (This duplicate data is small, and helps simplify the code.) -
The
sprout_note_commitment_treestores the note commitment tree state at the tip of the finalized state, for the specific pool. There is always a single entry. Each tree is stored as a "Merkle tree frontier" which is basically a (logarithmic) subset of the Merkle tree nodes as required to insert new items. For each block committed, the old tree is deleted and a new one is inserted by its new height. TODO: store the sprout note commitment tree by(), to avoid ReadStateService concurrent write issues. -
The
{sapling, orchard}_note_commitment_treestores the note commitment tree state for every height, for the specific pool. Each tree is stored as a "Merkle tree frontier" which is basically a (logarithmic) subset of the Merkle tree nodes as required to insert new items. -
history_treestores the ZIP-221 history tree state at the tip of the finalized state. There is always a single entry for it. The tree is stored as the set of "peaks" of the "Merkle mountain range" tree structure, which is what is required to insert new items. TODO: store the history tree by(), to avoid ReadStateService concurrent write issues. -
Each
*_anchorsstores the anchor (the root of a Merkle tree) of the note commitment tree of a certain block. We only use the keys since we just need the set of anchors, regardless of where they come from. The exception issprout_anchorswhich also maps the anchor to the matching note commitment tree. This is required to support interstitial treestates, which are unique to Sprout. -
The value pools are only stored for the finalized tip.
-
We do not store the cumulative work for the finalized chain, because the finalized work is equal for all non-finalized chains. So the additional non-finalized work can be used to calculate the relative chain order, and choose the best chain.
Committing finalized blocks
If the parent block is not committed, add the block to an internal queue for future processing. Otherwise, commit the block described below, then commit any queued children. (Although the checkpointer generates verified blocks in order when it completes a checkpoint, the blocks are committed in the response futures, so they may arrive out of order).
Committing a block to the rocksdb state should be implemented as a wrapper around
a function also called by Request::CommitBlock,
which should:
pub(super) fn queue_and_commit_finalized_blocks(&mut self, queued_block: QueuedBlock)
- Obtain the highest entry of
hash_by_heightas(old_height, old_tip). Check thatblock's parent hash isold_tipand its height isold_height+1, or panic. This check is performed as defense-in-depth to prevent database corruption, but it is the caller's responsibility (e.g. the zebra-state service's responsibility) to commit finalized blocks in order.
The genesis block does not have a parent block. For genesis blocks,
check that block's parent hash is null (all zeroes) and its height is 0.
-
Insert the block and transaction data into the relevant column families.
-
If the block is a genesis block, skip any transaction updates.
(Due to a bug in zcashd, genesis block anchors and transactions are ignored during validation.)
-
Update the block anchors, history tree, and chain value pools.
-
Iterate over the enumerated transactions in the block. For each transaction, update the relevant column families.
Note: The Sprout and Sapling anchors are the roots of the Sprout and
Sapling note commitment trees that have already been calculated for the last
transaction(s) in the block that have JoinSplits in the Sprout case and/or
Spend/Output descriptions in the Sapling case. These should be passed as
fields in the Commit*Block requests.
Due to the coinbase maturity rules, the Sprout root is the empty root for the first 100 blocks. (These rules are already implemented in contextual validation and the anchor calculations.)
Hypothetically, if Sapling were activated from genesis, the specification requires
a Sapling anchor, but zcashd would ignore that anchor.
These updates can be performed in a batch or without necessarily iterating over all transactions, if the data is available by other means; they're specified this way for clarity.
Accessing previous blocks for contextual validation
The state service performs contextual validation of blocks received via the
CommitBlock request. Since CommitBlock is synchronous, contextual validation
must also be performed synchronously.
The relevant chain for a block starts at its previous block, and follows the chain of previous blocks back to the genesis block.
Relevant chain iterator
The relevant chain can be retrieved from the state service as follows:
- if the previous block is the finalized tip:
- get recent blocks from the finalized state
- if the previous block is in the non-finalized state:
- get recent blocks from the relevant chain, then
- get recent blocks from the finalized state, if required
The relevant chain can start at any non-finalized block, or at the finalized tip.
Relevant chain implementation
The relevant chain is implemented as a StateService iterator, which returns
Arc<Block>s.
The chain iterator implements ExactSizeIterator, so Zebra can efficiently
assert that the relevant chain contains enough blocks to perform each contextual
validation check.
impl StateService {
/// Return an iterator over the relevant chain of the block identified by
/// `hash`.
///
/// The block identified by `hash` is included in the chain of blocks yielded
/// by the iterator.
pub fn chain(&self, hash: block::Hash) -> Iter<'_> { ... }
}
impl Iterator for Iter<'_> {
type Item = Arc<Block>;
...
}
impl ExactSizeIterator for Iter<'_> { ... }
impl FusedIterator for Iter<'_> {}
For further details, see PR 1271.
Request / Response API
The state API is provided by a pair of Request/Response enums. Each
Request variant corresponds to particular Response variants, and it's
fine (and encouraged) for caller code to unwrap the expected variants with
unreachable! on the unexpected variants. This is slightly inconvenient but
it means that we have a unified state interface with unified backpressure.
This API includes both write and read calls. Spotting Commit requests in
code review should not be a problem, but in the future, if we need to
restrict access to write calls, we could implement a wrapper service that
rejects these, and export "read" and "write" frontends to the same inner service.
Request::CommitBlock
CommitBlock {
block: Arc<Block>,
sprout_anchor: sprout::tree::Root,
sapling_anchor: sapling::tree::Root,
}
Performs contextual validation of the given block, committing it to the state
if successful. Returns Response::Added(block::Hash) with the hash of
the newly committed block or an error.
Request::CommitFinalizedBlock
CommitFinalizedBlock {
block: Arc<Block>,
sprout_anchor: sprout::tree::Root,
sapling_anchor: sapling::tree::Root,
}
Commits a finalized block to the rocksdb state, skipping contextual validation.
This is exposed for use in checkpointing, which produces in-order finalized
blocks. Returns Response::Added(block::Hash) with the hash of the
committed block if successful.
Request::Depth(block::Hash)
Computes the depth in the best chain of the block identified by the given hash, returning
Response::Depth(Some(depth))if the block is in the best chain;Response::Depth(None)otherwise.
Implemented by querying:
- (non-finalized) the
height_by_hashmap in the best chain, and - (finalized) the
height_by_hashtree
Request::Tip
Returns Response::Tip(block::Hash) with the current best chain tip.
Implemented by querying:
- (non-finalized) the highest height block in the best chain
- (finalized) the highest height block in the
hash_by_heighttree, if thenon-finalizedstate is empty
Request::BlockLocator
Returns Response::BlockLocator(Vec<block::Hash>) with hashes starting from
the current chain tip and reaching backwards towards the genesis block. The
first hash is the best chain tip. The last hash is the tip of the finalized
portion of the state. If the finalized and non-finalized states are both
empty, the block locator is also empty.
This can be used by the sync component to request hashes of subsequent blocks.
Implemented by querying:
- (non-finalized) the
hash_by_heightmap in the best chain - (finalized) the
hash_by_heighttree.
Request::Transaction(transaction::Hash)
Returns
-
Response::Transaction(Some(Transaction))if the transaction identified by the given hash is contained in the state; -
Response::Transaction(None)if the transaction identified by the given hash is not contained in the state.
Implemented by querying:
- (non-finalized) the
tx_by_hashmap (to get the block that contains the transaction) of each chain starting with the best chain, and then find block that chain'sblocks(to get the block containing the transaction data) - (finalized) the
tx_by_hashtree (to get the block that contains the transaction) and thenblock_by_heighttree (to get the block containing the transaction data), if the transaction is not in any non-finalized chain
Request::Block(block::Hash)
Returns
-
Response::Block(Some(Arc<Block>))if the block identified by the given hash is contained in the state; -
Response::Block(None)if the block identified by the given hash is not contained in the state;
Implemented by querying:
- (non-finalized) the
height_by_hashof each chain starting with the best chain, then find block that chain'sblocks(to get the block data) - (finalized) the
height_by_hashtree (to get the block height) and then theblock_by_heighttree (to get the block data), if the block is not in any non-finalized chain
Request::AwaitSpendableUtxo { outpoint: OutPoint, spend_height: Height, spend_restriction: SpendRestriction }
Returns
Response::SpendableUtxo(transparent::Output)
Implemented by querying:
- (non-finalized) if any
ChainscontainOutPointin theircreated_utxos, return theUtxoforOutPoint; - (finalized) else if
OutPointis inutxos_by_outpoint, return theUtxoforOutPoint; - else wait for
OutPointto be created as described in RFC0004;
Then validating:
- check the transparent coinbase spend restrictions specified in RFC0004;
- if the restrictions are satisfied, return the response;
- if the spend is invalid, drop the request (and the caller will time out).
Drawbacks
-
Restarts can cause
zebradto redownload up to the last one hundred blocks it verified in the best chain, and potentially some recent side-chain blocks. -
The service interface puts some extra responsibility on callers to ensure it is used correctly and does not verify the usage is correct at compile time.
-
the service API is verbose and requires manually unwrapping enums
-
We do not handle reorgs the same way
zcashddoes, and could in theory need to delete our entire on disk state and resync the chain in some pathological reorg cases. -
testnet rollbacks are infrequent, but possible, due to bugs in testnet releases. Each testnet rollback will require additional state service code.